Music For The Media
Low cost single payment
Learn to write music clients want to buy.
Music For The Media is an intensive course in film scoring that covers both the technical and creative aspects of writing film soundtracks, scoring TV shows and much more. Written and presented by award winning composers, the course takes you from spotting and synching your music to picture, through to composing for feature films and delivering. This course will help you develop your career as a film or TV composer.
Work on a wide range of inspiring video material from short films, animation, commercials, documentaries and natural history films. Packed with yet more insightful real-time scoring demonstrations from award winning composers.
- How to write music to picture, working with movies inside Cubase, Logic and Digital Performer.
- Hours of over-the-shoulder scoring videos revealing tricks of the trade on how to get ahead.
- Animation, feature films, natural history, commercials and work on real-world projects with briefs given by the original directors and producers.
- Access all of the materials online forever, or download them to read/watch/listen to offline – an invaluable resource you’ll be going back to.
What are you waiting for? – Enrol now and see why over 5000 composers have used MFTM as a spring-board for their careers.
Try Before You Buy
Preview the complete first unit now!
WHAT WILL I LEARN?
- Working with movies, the essential technical know-how, timecode, codecs, time-locked markers and a lot more.
- How to create the soundtrack your director or producer dreamt of – a soundtrack that perfectly complements the feature film, TV show or commercial you are working on.
- How to manage changes, implement notes and keep on top of your project.
- How to write close synched music for animation or action movies.
- Specific techniques for working on feature films, short films, nature documentaries and commercials.
- How to deliver your music so that it is easy to synch up to the movie
- Learn the secrets of writing great tunes, themes and motifs.
- Uncover the value of sounding different and developing a sound of your own.
- You will learn to step outside your comfort zone and write music that sells.
- You will learn to decode a real-world professional brief and give the client what they want.
- Discover new markets and new opportunities to make a living in the dark corners of the business many composers overlook.
- Get inside knowledge to help unlock markets like trailers, video games, production music and more.
“Guy’s teaching style in particular is incredible, you feel like you know him and he’s your friend.”
Listen to professional, working Composer Tom Rackam, discuss his extensive study at ThinkSpace Education
“I’d always wanted to compose but I had never really done it…!”
Listen to upcoming composer Aaron Crouch discuss his experience on Music For The Media.
Unit 1 – Welcome & Professional Skills
In this unit we’ll take you through the basics of the course and some workflow techniques to speed up your writing.
Unit 2 – Corporate Video
Corporate video is a likely place for most of you to start your careers, so we give you all the inside information on what they’ll want and how to deliver.
Unit 3 – TV Themes & Tune Writing
Writing a good tune can be difficult, but in this unit we show you just how simple it can be. With some guidance from top professionals you’ll be writing a catchy tune in no time.
Unit 4 – Library Music & The Importance of Originality
Lots of musicians struggle with originality, hence why lots of companies now go to library music companies for music. In this unit you’ll be shown how to stay original, and how to write for libraries.
Unit 5 – Trailers & Production
Trailers. No successful film is ever without one, and they all need music. Unit 5 takes you though the role music plays in trailers, and you’ll see how trailer tracks are constructed for maximum impact and effectiveness.
Unit 6 – Video Game Music
Music for video games is one of the largest and fastest growing markets in recent years. Unit 6 will get you up to speed with current gaming needs and how music is made to fit both regularly and interactively in games.
Unit 7 – Writing To Picture
How it works, how to do it, the common mistakes and pitfalls for the unwary.
Unit 8 – Wildlife Documentaries
Writing music for documentaries and nature films. Reaching beyond the technical aspects of writing to picture into the more challenging creative considerations.
Unit 9 – Working With Animation
How to write really close synched music, synching to lots of hit points.
Unit 10 – Commercials
How to tell a story in a short space of time and how to implement notes and take account of last minute changes to the picture.
Unit 11 – Feature Films: Part 1
How to score a movie and create a memorable soundtrack that lifts the film and forges a lasting relationship with the director.
Unit 12 – Feature Films: Part 2
The second part of our look at scoring feature films and TV drama. Technical details on how to deliver your music to the post production house.
Unit 13 – Getting Work (Bonus Unit)
How composers are paid, royalties, finding work and building a great demo reel.
Music For The Media stands head and shoulders above any of those courses in terms of focus, content, scope and price. There’s zero flab and the fact that content can be downloaded and revisited is a great bonus.
Composer and Sound Designer
Put simply, the ThinkSpace courses have changed my life. I firmly believe taking the courses at
ThinkSpace enormously increase your chances of breaking through that “closed door” of the
music industry, giving you “inside knowledge” that you would never otherwise find.
Mike Ellaway Music
- What are you waiting for? – Enrol now and see why over 5000 composers have used MFTM as a spring-board for their careers.
Music for the Media’s technical requirements are really the minimum you would need to do the job in the real world. That means a computer based sequencer capable of importing Quicktime movies plus enough instruments, virtual or otherwise, to record a demo of your music.
You need access to a reliable broadband internet connection to download and stream the course materials, preferably 5Mb/s or better. We need an active email address that can receive emails from us. Course materials are both streamed and downloadable and in total can come to 20Gbs or more so you need at least enough disk space to store the materials as well.
Computer & Software
Quad core computer with at least 8gbs of RAM. A computer based sequencer capable of importing QuickTime movies. These include, Cubase 8, Logic Pro X, Pro Tools, Digital Performer 9, Reaper, Ableton Live.
Other Musical Equipment
You need enough instruments, virtual instruments, modules or live instruments to record a reasonable demo. This means an audio interface, MIDI keyboard and monitors.
This is not an entry level course. Most students have at least 12 months experience of making music. You do not need to read or write music but you do need to be able to create a piece of music and record it with reasonable fluency.
You need to know how your DAW works and be able to record a demo as an audio file in your computer sequencing environment. Media music is increasingly techie and so this is unavoidable I’m afraid.
Downloadable course materials are only enabled after the money-back guarantee has either been waived or expired (30 days after purchase).
My name is Bradley and I’m the student support manager here at ThinkSpace. If you have any questions that you’d like answering, please don’t hesitate to fill in the contact form below, or email me at firstname.lastname@example.org.