MFA Video Game Music and Audio
Part Time - 36 Months (15 hours/week)
Part Time - 48 Months (8 hours/week)
During this comprehensive Master of Fine Arts degree course, you will cover the skills taught in both our Composing for Video Games and Sound Design for Video Games degree courses.
Interested in studying with us?
Through linear music, to fully interactive sound design and scores, this course covers every aspect of the video game audio world. This course will prepare you if you want to build a career anywhere in the game audio industry, giving you the creative and technical skills you need to thrive.
On this course, you will learn:
- To create game sound and music both from your own recordings and sourced from commercial libraries.
- How to use FMOD to implement your music and sound design interactively in fully functional Unity games, many specially licenced for the course, including commercial releases.
- Composition genres for a wide variety of different games from mobile puzzle games through to action and racing.
- The business skills needed to help you produce a winning portfolio that will help you into a new career.
- How to use inexpensive and readily available field recording equipment to produce atmos, spot-effects and Foley.
- Different ways of creating an interactive strategy to allow the score to respond seamlessly to the game play.
The most valuable thing was the number of different games that you get to work on.
For me it worked out to be a great opportunity, a great learning experience and, most of all, I really, really enjoyed doing all the work.
Teaching Staff
Our tutors are all current working professionals, many involved at the highest level in the business.
The tutors who will be giving you individual feedback, either in writing or at the student workshops, have composition, orchestration, and sound design credits including:
- Rise of the Tomb Raider
- Dragon Age: Inquisition
- Need for Speed
- SimCity
- Bioshock 2
- Mass Effect 3
- Batman: Arkham Origins and hundreds more.
They’ve worked for every major film and game studio and networks and production companies including Blizzard, Nintendo, Capcom, Frontier, Dambusters Studios, 2K Games and many others.
Student Stories
Our recent students have gone on to work at Mojang, Creative Assembly, Frontier, Dam Busters and many more. Our graduates have worked on the score for Spiderman PS4 and scored the latest Battlefield 1 Apocalypse trailer.
Full Time - 24 Months (30 hours/week)
Part Time - 36 Months (15 hours/week)
Part Time - 48 Months (8 hours/week)
Finance
We offer interest-free payment plans from £265.63 per month, where you can spread the cost of your course across the duration of your studies. The payment plan you are on depends on the schedule you are on.
Students will be required to pay a deposit on enrolling. For more information on this, visit the Student Finance page.
postgraduate@thinkspaceeducation.com
To find out more about the application process, visit the Applications page.
Frequently Asked Questions
That’s how most of our future students start: an informal conversation about where you are and where you want to be. No pressure, just getting to know you and how we might be able to help.
Get in touch with Tim Johnson the course manager (and film composer).