Price from $259
For a full list of prices, see below
Price from $259
For a full list of prices, see below
Introducing you to the sound of now.
Learn advanced digital music production techniques that will transform your music, producing professional quality contemporary tracks. We show you how to use the latest wavetable synths, cutting edge digital audio techniques drawn from film and games scoring, dance music production and beyond. Follow top trailer composer Konstantine Pope as he creates a trailer track demonstrating a wide range of hot-off-the-press music production techniques. This is a course for musicians and producers with a good basic knowledge of digital music production who want to step up to a more professional level.
- New digital audio techniques for a fresh contemporary sound.
- Build professional grade music production skills.
- Learn from top professional film and games composers.
- Choose the Gold Edition for personal feedback and tuition.
WHAT WILL I LEARN?
- Advanced digital music production techniques
- Synthesis with Serum, Razor and Massive
- Creating complex multi-layered sound design
- Making pulses and drones from recordings of live instruments
- Sidechaining, combfiltering, cross-fade modulation (paulstretching), braams, risers and more
- Drum and percussion programming
I thought that having that having a lecturer in real life would be better, but I definitely don’t think that’s the case anymore… Online if you don’t catch something you literally just rewind, or you can just stop, recreate the sound and carry on and in lectures you can’t really do that
Who’s Teaching Me?
Konstantine Pope is a trailer composer best known for his work on the Assassin’s Creed trailers. He’s also an in-demand EDM producer and artist. He’s joined by multi award-winning film and TV composer Guy Michelmore best known for his work with Marvel, Disney and Dreamworks, and sound designer, game and TV composer John Harvey who contributed to both Project Cars and Ripper Street.
Choose the Gold edition and get personal feedback on your projects from a working professional composer, somebody who really knows what’s going on in the business right now and can help you upgrade your music and step up to the next level.
Advanced Audio Manipulation
Using complex layers to make sound design elements plus how to build pads out of recordings of live instruments.
Rhythm and Pulses
So many different ways to create amazing rhythmic textures using synths like Serum and Massive, live instruments, sidechaining and a lot more.
Mighty drones created from an eclectic mixture of source material, layered, manipulated and recombined to make something completely new.
Alarms and risers, using automation and advanced programming functions to produce sounds that will help your track stand out form the crowd.
That staple of the trailer world – here we show you what they are, how they work and how you can build your own.
Drums and Percussion
Deconstructing loops, accenting beats, re-processing and building a completely new earth shaking beat.
Bringing it all together. How each of the sounds we’ve created came together in the final version of the trailer track. PLUS: An interview with top film and games composer and sound designer Daniel James.
If you want to get even more out of your Music for the Media course then why not upgrade to Gold?
Personal Feedback: Everyone on the course gets to work on real-world professional projects, but only on the Gold course can you send in your work to get personal feedback from a working media composer: Invaluable advice that can set you on the right path, insights that can make all the difference to your career. With the Gold edition of Sound Design PRO, you will eight tutorial credits; one assignment per unit. If you wish to purchase further credits (for resubmissions or extra assignments), you can do so by visiting the course extras page.
Time Requirements: Writing music takes time and each unit will require those students on the gold edition to write up to 5 minutes of music. Depending on how fast you write this could be between 6 and 30 hours per assignment. Once you own the course, you keep it forever, so you can take as long as you need to get the assignments right, but we recommend that you should allow for around 4 hours a week to keep your rate of progress steady.
Bonus Music Business Guide: How composers are paid, royalties, finding work and building a great demo reel, exclusively for Gold students.
- Sound Design Pro
- Sound Design Pro Gold
- Well, what are you waiting for? – Kickstart your sound design career and create unique and authentic music.
- Enrol Now
You’ll need the latest digital audio workstation (DAW) that you are able to mix in. We would recommend:
Cubase 7.5 (and higher)
Logic Pro X
Ableton Live 9
FL Studio 12
Pro Tools 11
Digital Performer 8
Uses stock plugins included with Cubase and Logic. The techniques however are applicable to most DAWs / plugins.
You need access to a reliable broadband internet connection to download and stream the course materials, preferably 5Mb/s or better. We need an active email address that can receive emails from us. Course materials are both streamed and downloadable and in total can come to 20Gbs or more so you need at least enough disk space to store the materials as well.
Other Musical Equipment
You need enough instruments, virtual instruments, modules or live instruments to record a reasonable demo. This means an audio interface, MIDI keyboard and monitors.
You don’t need to be able to read music or be a synthesizer wizard to take this course, as long as you have a reasonable understanding of how to operate your DAW of choice you’re good to go!
You need to know how your DAW works and be able to record a demo as an audio file in your computer sequencing environment. Media music is increasingly techie and so this is unavoidable I’m afraid.
Downloadable course materials are only enabled after the money-back guarantee has either been waived or expired (30 days after purchase).
My name is Bradley and I’m the student support manager here at ThinkSpace. If you have any questions that you’d like answering, please don’t hesitate to fill in the contact form below, or email me at firstname.lastname@example.org.