MA Composing for Video Games

Full Time - 12 Months (30 hours/week)
Part Time - 24 Months (15 hours/week)
Part Time - 36 Months (8 hours/week)

Game music is one of the fastest expanding areas of media music. Composing for Video Games will prepare you to enter the industry as a video games composer and give you all the skills you need to compose and implement fully interactive music using industry standard middleware like WWise. You will be given the space and support to develop as a composer, finding your voice and raising your production and composition to a professional standard.

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Course Details

This course prepares students to go into the industry as video game composers, assistant composers or as a member of an audio team.

On this course, you will learn:

  • To compose music for a wide variety of different game genres, from mobile puzzle games through to action and racing games.
  • Different ways of creating an interactive strategy to allow the score to respond seamlessly to the gameplay.
  • Collaborative and remote working skills, which are vital in such a connected global industry.
  • To use FMOD to implement your music interactively in fully functional Unity games and game levels, many specially designed or licenced for the course, including commercial releases.
  • Business skills to help you produce a winning portfolio that will help you into a new career.
  • Different ways of creating an interactive video game experience, allowing the score to respond seamlessly to gameplay.

Have a question?

Let’s chat…

Contact Us

That’s how most of our future students start: an informal conversation about where you are and where you want to be. No pressure, just getting to know you and how we might be able to help.

Get in touch with Tim Johnson the course manager (and film composer).

Teaching Staff

Our tutors are all current working professionals, many involved at the highest level in the business.

The tutors who will be giving you individual feedback, either in writing or at the student workshops, have composing and orchestration credits including:

  • Rise of the Tomb Raider
  • Dragon Age: Inquisition
  • Need for Speed
  • SimCity
  • Bioshock 2
  • Mass Effect 3
  • Batman: Arkham Origins and hundreds more.

They’ve worked for every major film and game studio and networks and production companies including Blizzard, Nintendo, Capcom, Frontier, Dambusters Studios, 2K Games and many others.

See All Teaching Staff

Spencer Bambrick

Sound Design / Games

Gina Zdanowicz

Sound Design / Games

Fletcher Beasley

Composition / Games

Erik Desiderio

Composition / Games

Erasmus Talbot


Ross Tregenza

Sound Design / Games

Student Stories

Our students are working in every corner of the industry from features films and television, to video games and trailers. Setting out on their careers as composers, orchestrators and sound designers, they continue to receive active support finding and pitching for work in the months and years after graduation.

Our recent students have gone on to work at Mojang, Creative Assembly, Frontier, Dam Busters and many more. Our graduates have worked on the score for Spiderman PS4 and scored the latest Battlefield 1 Apocalypse trailer.
See our student 'Hall Of Fame'

Course Structure

Your course falls into eight modules plus a final major project which lasts three months. Each module focuses on a different area of video game composition, while at the same time developing specific compositional, technical and business skills.


We offer 3 different schedules, and students are able to pick which suits them best.

Full Time - 12 Months (30 hours/week)

Part Time - 24 Months (15 hours/week)

Part Time - 36 Months (8 hours/week)

These are estimates of the time a student will spend on each schedule. It will vary from student to student, depending on your rate of work. This includes live workshops, one-to-one tutorials, reading and watching the course materials, and time spent on assignment projects.

Learn More About Your Time Commitment


Total course price:
UK and International students pay the same. Exact price is subject to exchange rate fluctuation for those paying in other currencies.

We offer interest-free payment plans from £218.06 per month, where you can spread the cost of your course across the duration of your studies. The payment plan you are on depends on the schedule you are on.

Students will be required to pay a deposit on enrolling. For more information on this, visit the Student Finance page.

Learn More About Finance Options


Before applying for one of our courses, we highly recommend getting in contact first. It is useful for us to hear your current musical abilities, and this also allows you to ask any questions you may have about studying with us. Please get in contact at

To find out more about the application process, visit the Applications page.
Learn More About The Application Process

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*To submit an application, there will be an application fee
ThinkSpace serves an incredibly valuable function by connecting the practice of media music from the industry with the newest research on the topic coming from university academics.

I would recommend Professional Media Composition to any composer who simply wants to be better at their job, whatever their experience level.

Frequently Asked Questions

For more FAQs, and more information please visit the Applications & FAQsStudent Finance and Study With ThinkSpace pages.
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